Zack Fair Proves That Magic's Universes Beyond Can Tell Meaningful Narratives.
A major aspect of the allure found in the Final Fantasy Universes Beyond release for *Magic: The Gathering* lies in the fashion numerous cards depict iconic tales. Cards like the Tidus, Blitzball Star card, which offers a portrait of the character at the beginning of *Final Fantasy 10*: a celebrated sports star whose key technique is a specialized shot that takes a defender out of the way. The card's mechanics mirror this in nuanced ways. Such narrative is widespread throughout the entire Final Fantasy offering, and not all joyful stories. Some serve as poignant echoes of emotional events fans continue to reflect on years after.
"Moving narratives are a vital element of the Final Fantasy legacy," noted a lead game designer on the set. "The team established some general rules, but in the end, it was largely on a case-by-case level."
Though the Zack Fair card may not be a top-tier card, it stands as one of the release's most refined instances of narrative design by way of gameplay. It skillfully reflects one of *Final Fantasy 7*'s most crucial story moments with great effect, all while capitalizing on some of the set's core systems. And while it doesn't spoil anything, those who know the story will immediately grasp the significance within it.
How It Works: Story Through Gameplay
At a cost of one white mana (the alignment of heroes) in this set, Zack Fair has a starting stat line of 0/1 but enters with a +1/+1 counter. By spending one colorless mana, you can sacrifice the card to give another ally you control indestructible and put all of Zack’s markers, along with an Equipment, onto that other creature.
These mechanics portrays a scene FF fans are extremely know well, a moment that has been reimagined multiple times — in the first *FF7*, *Crisis Core*, and even new retellings in *FF7 Remake*. But somehow it resonates with equal force here, communicated solely through rules text. Zack sacrifices himself to save Cloud, who then picks up the Buster Sword as his own.
The Context of the Card
A bit of context, and consider this your *FF7* spoiler alert: Prior to the primary events of the game, Zack and Cloud are left for dead after a clash with Sephiroth. After years of testing, the pair manage to escape. The entire time, Cloud is barely conscious, but Zack ensures to look after his friend. They finally make it the edge outside Midgar before Zack is killed by forces. Abandoned, Cloud then takes up Zack’s Buster Sword and adopts the role of a first-class SOLDIER, which leads right into the start of *FF7*.
Simulating the Passing of the Torch on the Game Board
In a game, the rules in essence let you reenact this whole sequence. The Buster Sword is featured as a powerful piece of equipment in the set that requires three mana and provides the equipped creature +3/+2. Thus, with an investment of six mana, you can turn Zack into a solid 4/6 while the Buster Sword attached.
The Cloud, Midgar Mercenary also has intentional combo potential with the Buster Sword, letting you to look through your library for an artifact card. Together, these pieces unfold as follows: You summon Zack, and he gains the +1/+1 counter. Then you cast Cloud to pull the Buster Sword from your deck. Then you summon and give it to Zack.
Owing to the manner Zack’s sacrifice ability is designed, you can actually use it during combat, meaning you can “block” an assault and trigger it to negate the attack entirely. Therefore, you can perform this action at a key moment, moving the +1/+1 counter *and* the Buster Sword to Cloud. He then becomes a powerful 6/4 that, whenever he does damage a player, lets you pull extra cards and cast two cards at no cost. This is just the kind of interaction meant when talking about “flavorful design” — not explaining the scene, but letting the mechanics make you remember.
Extending Past the Main Interaction
But the thematic here is incredibly rich, and it goes beyond just these cards. The Jenova card appears in the collection as a creature that, at the start of combat, puts a number of +1/+1 counters on a chosen creature, which additionally gains the type of a Mutant. This kind of implies that Zack’s initial +1/+1 token is, in a way, the SOLDIER enhancement he received, which included experimentation with Jenova cells. This is a subtle reference, but one that cleverly ties the entire SOLDIER program to the +1/+1 counter ecosystem in the expansion.
Zack’s card does not depict his demise, or Cloud’s breakdown, or the stormy cliff where it all ends. It does not need to. *Magic* allows you to relive the moment yourself. You perform the sacrifice. You transfer the legacy on. And for a fleeting moment, while playing a card battle, you remember why *Final Fantasy 7* remains the most impactful game in the franchise for many fans.